The Library folders – Any Mac IT professional should be able to describe the three Library folders in OS X (in a user's home folder, at the root level of the startup drive, and in the System. To prepare your Mac OS X development system for running the CDK, the steps are: Download and install the VirtualBox virtualization software. Download and install Vagrant. Temple of the shifting sands mac os. Download Red Hat Container Tools and the Vagrant box for Red Hat Enterprise Linux.
Free implementation of Heroes of Might and Magic II game engine.
Download
You can download a compiled version of the game for your operating system at Github releases of this project.
Copyright
All rights for the original game and its resources belong to former The 3DO Company. These rights were transferred to Ubisoft. We do not encourage and do not support any form of illegal usage of the original game. We strongly advise to purchase the original game on GOG or Ubisoft Store platforms. Alternatively, you can download a free demo version of the game.
Requirements
You are required to have at least a demo version of Heroes of Might and Magic 2 game to be able to play it. Please use one of our scripts to download the demo version of the original game. A script comes with the compiled game.
Mac OS
Please go to script/macos
and run install_sdl_1.sh or install_sdl_2.sh file. For MacOS we highly recommend to use SDL 2 as latest versions of MacOS do not fully support SDL 1.
Debian-based
Please go to script/linux
directory and run install_sdl_1.sh or install_sdl_2.sh file.
Arch
The evil elevator mac os. For Arch based Linux distributions use the command sudo pacman -S sdl sdl_mixer
. Pocketverse protector mac os.
RedHat-based
RPM based distributions like Fedora/Red Hat use the commands sudo yum install SDL*
or sudo dnf install SDL*
.
Mac Os Mojave
OpenSUSE
openSUSE supports the One-Click-Install via SDL_mixer.ymp
file in script/linux
.
Gentoo
If you have Gentoo, in addition to basic distribution you need to run following command emerge --ask media-libs/sdl2-mixer media-libs/sdl2-ttf
.
Compilation
Please follow below instructions to be able to compile the project: https://lol-software.mystrikingly.com/blog/maya-2019-1.
Windows
- Optional step: Install 7-zip archiver at its default location as
C:Program Files7-Zip7z.exe
or otherwise, you will need to manually extract each downloaded package (follow the instructions shown by batch scripts mentioned below). - open
script/windows
directory and run install_packages.bat file. It installs necessary packages for Visual Studio build. - open
script/demo
directory and run demo_windows.bat file. It downloads a demo version of the game which is needed for minimum development. - open fheroes2-vs2015.vcxproj or fheroes2-vs2019.vcxproj file depending on your Visual Studio and compile the project.
MacOS and Linux
- open
script/macos
orscript/linux
directory depending on your OS and run install_sdl_2.sh (default setup) or install_sdl_1.sh file. For MacOS we do not recommend to run SDL 1 as latest versions of MacOS do not support it fully. - open
script/demo
directory and run demo_macos.sh or demo_linux.sh file depending on your OS. It downloads a demo version of the game which is needed for minimum development. - run
make
command in root directory of the project. For SDL 1 compilation please runexport FHEROES2_SDL1='ON'
command before compiling the project.
Compilation with CMake
If you would like to build the project using CMake please follow the instructions on this page.
Contribution
We welcome and appreciate any help, even if it is a tiny text or code change. Please read contribution page before starting work on a pull request. Not sure what to start with? Feel free to refer to good first issue or help wanted tags.
License
This project is under GNU General Public License v2.0. Please refer to file LICENSE for more details.
The original project had been developed at sourceforge.
Donation
Bat Hat Mac Os Catalina
We accept donations via Patreon or PayPal. All donations will be used only for the future project development as we do not consider this project as a source of income by any means.